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Wednesday, June 24, 2015

Heroes of the Storm: Nova vs Diablo

Hi guys,

So last time I submitted my Abathur vs Tyreal piece ahead of time and had another 9 days to do some work. Unfortunately I lost about 1 week of time because I volunteered at the CMON Expo. So I spent about 2-3 hours a day for the remaining days to finish this piece. Instead of doing a large environment pieces, I decided to crop in for a character based painting. Diablo is really fun to do with all the textures and fire effects on his body. Nova was a bit of a challenge because of the foreshortening for her body. Also trying to come up with a cloaking effect for her body took some time. I ended up playing around with some layer effects to simulate the warping light displays and caustics.

During the sketch phase, I wasn't too fond of the fact that Nova's gun runs into Diablo. If I gave them more room, the composition might look better. That said, I am liking the lighting so far.


I moved the two characters apart so they have more breathing room. I also gave Nova her signature sniper rifle. I spend a lot of time refining details on Diablo. I tried some layer effects to make Nova look transparent and shimmery. It was a lot of fun painting all the details without having to rely on phototextures like my other projects. Definitely took a longer time, but I am glad that I still have the ability to paint details without using photos as a crutch. 


Tuesday, June 16, 2015

Logo Designs: Overgrown

The game project I have been working on needs a new logo so I was asked to design one. The idea is to have a clean modern looking font with grunge, similar to last of us, but with hard cornered edges. I plan to use foliage texture on top for the overgrown motif.



Heroes of the Storm Contest Submission: Tyreal vs Abathur

Hi Everyone, so the past week I have been working on this piece for Blizzard's Heroes of the Storm art contest. I chose a battle scene between Tyreal and Abathur. If I have time I'll do a second piece.


Saturday, June 6, 2015

Automatic Crossbow Concept

Made some automatic crossbows based on Dwemer designs and the Van Helsing crossbow. One of the 3D modellers from the Beyond Skyrim community made different variations based on my concept.





Beyond Skyrim Sword Concepts

Some old stuff I did for the Beyond Skyrim Mod with the Dark Creations group.



Thursday, June 4, 2015

Zombicide Custom Characters

So I've been playing Zombicide season 1 for a while now and I'm really liking the game. As a result, I've decided to take characters from other games I play such as the Dark Age Miniature game and create zombicide character dashboards. Here is one of them: The Honor Guard from the Kukulkani, nicknamed the Mayan Death God.

KALI MAAAAAAA!!!!!!

I also created a weapon card taken from the Meso-American native arsenal, the Macuahuitl. It is a nasty weapon made from a wooden paddle studded with shards of obsidian on each edge. It has been said that this weapon could be used to sever a horse's head. Dang.




Dessert Painting 3

Hello everyone, spent another 30-40 minutes doing a speed paint. Let them eat cake!

I had a lot of fun working on the swirls. The depth of field is really fun to paint, mostly large swaths of colors. The fork was quite interesting, even in the depth of field you can still see bits of colors from other objects reflecting on its metallic surface. Because of time restraint, I did not attempt to paint every hole inside the cake.


Wednesday, June 3, 2015

Food Speed Paint- Sushi

So I may have deviated away from pastries tonight, but still food related. Sushi!!!

I would say that painting rice is a tedious thing to do, I had to leave that for last. It helps because the pieces are close to the foreground so they would be something I add in after applying the base colors. Some of the rice I would paint from a darker brown color and add more white and yellow. Be aware that the colors from adjacent objects would affect the color of rice in the area. This is the case near tuna and avocado. 

The depth of field from the photograph was interesting to work with. To tackle that, it was all the soft brush. So I would start with the background sushi then paint my way to the sushi closest to us. The entire scene is painted on one layer.


Tuesday, June 2, 2015

Dessert Painting 2

Hey everyone, decided to do some late night painting of some sweets since I cannot have any before bed. So today I present to you caramel dipping sauce with some apple pie fries. Exercise took about 45 minutes, took another 15 minutes to clean up so 1 hour all around. The textures on the fries were really fun to do. Instead of drawing each bump, I found a texture setting for my chalk brush that allowed me to create a large swathe of smaller bumps without having to stipple. Most of my stippling are in the highlight areas with an off white.

So I recorded the whole session with CamStudio which I edit after another speed paint tutorial I have been working on for the last couple weeks. For those of you who don't remember the painting I'll post up a screenshot of the video compilation in progress. Enjoy!



Screen Capture of a render of the speed paint video. 


Monday, June 1, 2015

Dessert Painting 1

Hello all, I hope you all have a sweet tooth today. So I've decided to start on a speed painting series based on pastries and desserts. So today I have a pretzel with caramel and chocolate dripping on top of a chocolate cupcake. Enjoy!