Just finished another character concept for Liberico: meet the sniper! He excels in long range anti-personnel combat. He is blends into his environment with his ghillie suit, composed of vegetation from his surroundings. Despite his ranged advantage, he suffers greatly in medium and close ranged combat.
Tuesday, March 5, 2013
I 3D modeled the pistol I created for Liberico and have started a series of concepts showcasing a special feature from the game. Guns will have the ability to be doubled as a grenade when all ammunition is exhausted.
|The concept from a previous post.|
|Exploding Gun part 1|
|Exploding Gun part 2|