Started on a sketch of a witch doctor while on a hangout call with some friends, Nicholas Palmer, Tim Kafantaris, and Jeremy Cropp.
I used chevron, trapezoidal shape with skull motifs to create visual interest in the character. The staff will consist of a wooden core shaft with leather wrap to hold glass ritual spheres, and bone fragment decorative protrusions in place. He carries a skull with markings for rituals on his belt, and some prayer beads to commune with spirits. The horns and bone pauldron adds to the arcane nature of the character's appearance.