I would like to present to everyone an updated build of We Exist, the first person, detective, action-adventure, horror game I am working on with Black Haze Studios. Here are some screenshot renders of the in-game environment created by our talented 3D artists, level designer, and lighters.
CREDITS
LEVEL DESIGN
Christopher Waddill, Eric Lavallee
3D ART
Connor McKee, Alex Tikkoiev
Mark Churchill, Phaedrus Byskou
2D ART
Jeffrey Yu
Game Trailer
The foggy, dreary landscape gives this scene a foreboding mood and is an element used in our level design.
Concept art of Jack Norwood in the forest. Not representative of final design.
Early concept of the forested environment on the way to one of the main story point locations. Not representative of final design.
Portion of the Alpha level build that will be open for public testing.
View of the forest that players travel throughout the entirety of the game.
View of one of the gates to the cemetery level in our game. Available for alpha testing.
Clock tower at the cemetery level.
One of our older builds for one of the unique locations in the cemetery.
Alone in the woods.
Ritual Stones.
If you like what you see and are interested in helping out with the project, please check out our social media pages and website. Thank you for your support!
A while back, I created a cover page for the Kukulkani faction from the Dark Age miniature game. I used polished copper for the body which has an orange tinge which I felt matches the tarnished copper background.
The K3, the affectionate nickname for the Kukulkani, is a race of space Mayans. This faction features large mechanical walking temples, technomantically engineered war captains, war priests, and precious bio-energy used for casting their mystical spells.
This year we revealed the Earth Caste as a new sub-faction for the Dragyri from the Dark Age miniature game. Click the image below to learn more.
For the project, I designed the Earth Caste faction logo as well as the type treatment for the cover. I used the mountain motif for the icon, and some of the positive negative shape forms the Chinese character for the word mountain. The lighting was super fun to play with, the Chiaroscuro effect turned out looking really neat.
The Earth Caste units train in styles similar to Eastern Chinese martial arts. They emphasize strong, balanced, deliberate movements to push or knock down their foes. Their stable stances and use of psychogenic powers make them more resilient in combat, granting them the ability to resist various attacks that can re-position them. Slow and steady wins the race, and with their grit and determination, they can overcome any mountain in their way.